From Solo to Multiplayer: How Gamma-World Redefines Multi‑Agent World Modeling
The article analyzes why single‑agent world models hit a scalability ceiling, reviews recent multi‑agent attempts, and explains how Gamma‑World’s simplex player encoding and hub‑token architecture achieve linear compute growth, zero‑shot four‑player generalization, and real‑robot transfer, heralding a new era for Physical AI data generation.
