Balancing Software Architecture Choices in Real Projects
The article explains that software architecture is fundamentally about trade‑offs, categorises major architecture families such as DDD, Clean/Hexagonal/Onion, Microservices vs SOA, CQRS/Event Sourcing, MVC, PACELC, BASE, FLP, Repository and 12‑Factor principles, and shows how each addresses specific constraints to help engineers pick the most suitable design for their context.
