Real-Time Super-Resolution Algorithm for League of Legends S12 Live Streaming
A lightweight real‑time super‑resolution network was created for the 2022 League of Legends S12 World Championship, using pixel‑unshuffle/shuffle, structural re‑parameterization, and a multi‑loss (L1, perceptual, Sobel‑based texture, GAN) training pipeline that upscales 1080p streams to 4K at 75 fps on a V100 GPU, delivering clearer textures and reduced noise while remaining computationally efficient.