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real‑time interaction

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DataFunSummit
DataFunSummit
Dec 25, 2024 · Artificial Intelligence

Design and Implementation of a Multimodal Real-Time Voice AI Teammate for Naraka: Bladepoint

This article explains the design, implementation, and underlying Agent‑Oriented‑Programming framework of NetEase Fuxi’s multimodal real‑time voice AI teammate for the mobile game ‘Naraka: Bladepoint’, highlighting its capabilities such as autonomous navigation, combat assistance, natural dialogue, teaching, and broader applications of voice technology in games.

Naraka Bladepointagent-oriented programminggame AI
0 likes · 12 min read
Design and Implementation of a Multimodal Real-Time Voice AI Teammate for Naraka: Bladepoint
Bilibili Tech
Bilibili Tech
Sep 13, 2024 · Backend Development

Architectural Evolution of Bilibili Live Interaction Center

To solve duplicated functionality, legacy code, and scalability limits in Bilibili’s live‑streaming interaction services, the team created a unified Interaction Center that abstracts RTC, consolidates session, link, UI, scoring and role management, introduces a shared state machine and tracing, and evolves through phased, extensible architecture for higher performance and maintainability.

Live StreamingRTCarchitecture
0 likes · 22 min read
Architectural Evolution of Bilibili Live Interaction Center
Bilibili Tech
Bilibili Tech
May 30, 2023 · Backend Development

Evolution of Interactive Live Streaming: Bilibili's Open Platform Journey

Bilibili’s live‑streaming tech team created an open interactive platform—spurred by the 600,000‑viewer success of Xiu Gou Nightclub—that supports hang‑up, host‑enhanced, and tool‑assisted streams, provides SDKs, APIs, data‑compliant authentication, tackles latency and rendering challenges, and now explores advertising, sponsorship and game‑promotion models to sustain its ecosystem.

Live StreamingSDK DevelopmentWebSocket communication
0 likes · 13 min read
Evolution of Interactive Live Streaming: Bilibili's Open Platform Journey
DataFunSummit
DataFunSummit
Dec 9, 2022 · Artificial Intelligence

Volcano Engine Virtual Digital Human Technology Overview

This article provides a comprehensive overview of Volcano Engine's virtual digital human platform, detailing its definition, AI‑driven and human‑driven classifications, 2D and 3D technical architectures, multi‑modal perception, interaction capabilities, application scenarios, and future development directions.

2D avatar3D avatarSpeech Synthesis
0 likes · 15 min read
Volcano Engine Virtual Digital Human Technology Overview
Baidu Geek Talk
Baidu Geek Talk
Sep 7, 2022 · Artificial Intelligence

Design and Architecture of AI Digital Human Live Streaming System

The paper presents a cloud‑native architecture for AI‑driven digital‑human live‑streaming, detailing three‑layer asset, interaction, and media modules, real‑time script and Q&A scheduling, fault‑tolerant rendering and control services, and demonstrates how virtual anchors can deliver continuous, lifelike 24/7 e‑commerce streams.

AIDigital HumanLive Streaming
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Design and Architecture of AI Digital Human Live Streaming System
Tencent Cloud Developer
Tencent Cloud Developer
Sep 4, 2020 · Frontend Development

Introducing TWebLive: Tencent Cloud Web Live Interactive SDK

TWebLive, Tencent Cloud’s new web‑live interactive SDK, bundles TRTC, TIM and TCPlayer to let developers add push streaming, low‑latency WebRTC or CDN playback, and real‑time chat or bullet‑screen interaction with simple APIs, demo projects and open‑source code, replacing legacy Flash solutions.

SDKTencent CloudWeb Live Streaming
0 likes · 11 min read
Introducing TWebLive: Tencent Cloud Web Live Interactive SDK