Tag

player experience

1 views collected around this technical thread.

NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Dec 20, 2024 · Game Development

Testing a 40‑Year‑Old Game: Lessons from Super Mario Bros

The article explores how game testers can effectively test classic titles like Super Mario Bros by studying similar games, defining clear test scopes, designing practical test cases, handling bugs, and continuously improving test processes while considering player experience and non‑functional issues.

QASuper Mario Brosgame development
0 likes · 35 min read
Testing a 40‑Year‑Old Game: Lessons from Super Mario Bros
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
May 11, 2024 · Game Development

Implicit Guidance Design in COCOON: How Subtle Cues Create a Smooth Puzzle Experience

The article analyses the indie puzzle game COCOON, explaining how its designers use implicit visual, auditory, and world‑nesting cues—while preserving 50% of previous mechanics—to guide players subtly, maintain a comfortable learning curve, and earn multiple industry awards.

COCOONgame designimplicit guidance
0 likes · 10 min read
Implicit Guidance Design in COCOON: How Subtle Cues Create a Smooth Puzzle Experience
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Aug 11, 2023 · Game Development

Comprehensive Guide to Testing Short‑Term Game Activities

This article provides a detailed testing guide for short‑term game events, covering their unique challenges, requirement analysis, risk mitigation, test case preparation, execution strategies, communication practices, player experience considerations, log verification, post‑mortem analysis, and activity reuse recommendations.

QA processgame testingplayer experience
0 likes · 16 min read
Comprehensive Guide to Testing Short‑Term Game Activities
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Nov 25, 2022 · Game Development

Designing Interaction for Complex Game Mechanics: From Abstract Concepts to Concrete Player Experiences

The article analyzes how game UI and interaction design translate abstract game mechanics into concrete player actions, using examples like Just Dance, Naraka: Bladepoint, and It Takes Two, and discusses tutorials, HUD layout, visual/audio cues, and hidden information to enhance playability in complex games.

UI Designgame developmentgame mechanics
0 likes · 12 min read
Designing Interaction for Complex Game Mechanics: From Abstract Concepts to Concrete Player Experiences
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Jul 29, 2022 · Game Development

Design Elements and Non‑Textual Guidance in Puzzle Games

The article analyses puzzle‑game design by breaking down core elements such as puzzle purpose, metaphorical world‑building, player progression, and the use of non‑textual cues, illustrating how thoughtful interaction design, goal structuring, and purposeful misdirection create engaging and immersive puzzle experiences.

Non-Textual GuidancePuzzle Game Designgame mechanics
0 likes · 13 min read
Design Elements and Non‑Textual Guidance in Puzzle Games
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
May 27, 2022 · Game Development

The Joy of Card Collection in Strategy Card Games

This article explores the appeal of collecting cards in strategy‑focused trading and collectible card games, examining the distinction between physical TCGs and digital CCGs, the three core pleasures of card games, and how designers balance rarity, value, and gameplay experience.

CCGCard GamesCollection
0 likes · 10 min read
The Joy of Card Collection in Strategy Card Games