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mobile games

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NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Mar 1, 2024 · Game Development

Payment Testing Practices and Pitfalls for Mobile Games: Domestic Channels, Overseas Google Play, and Web Third‑Party Payments

This article reviews a year of payment testing for mobile games, outlining the end‑to‑end payment flow, configuration tips for billing platforms, overseas Google Play integration, domestic Android channel specifics, web third‑party payment challenges, and key takeaways for improving test coverage and user experience.

Google PlayIn-App Purchaseconfiguration
0 likes · 17 min read
Payment Testing Practices and Pitfalls for Mobile Games: Domestic Channels, Overseas Google Play, and Web Third‑Party Payments
IT Services Circle
IT Services Circle
Oct 2, 2023 · Game Development

Unity Introduces Installation‑Based Pricing Model, Triggering Industry Backlash

Unity introduced a new installation‑based pricing model that charges developers $0.20 per install after $200,000 revenue or 200,000 downloads, prompting widespread developer backlash, concerns over tracking and impact on mobile titles, and prompting some to consider switching to alternatives like Godot.

Developer ReactionUnityengine
0 likes · 8 min read
Unity Introduces Installation‑Based Pricing Model, Triggering Industry Backlash
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Feb 3, 2023 · Game Development

Overview of Domestic SLG Mobile Game Development and Sand‑Table Interaction Design

This article reviews the evolution of Chinese SLG mobile games, analyzes the underlying coordinate and path sand‑table types, examines map‑element visual and interaction design, explores the semantics of march markers, and discusses the recent strategic‑map iteration aimed at balancing player experience and information overload.

SLGStrategyUI/UX
0 likes · 11 min read
Overview of Domestic SLG Mobile Game Development and Sand‑Table Interaction Design
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Sep 23, 2022 · Game Development

Memory Optimization Techniques for Mobile Games

This article explains mobile game memory optimization, covering RAM vs ROM, resource memory reduction for textures, models, animations, streaming load, unused resource unloading, and detecting memory leaks, while providing practical QA testing methods to ensure performance without compromising visual quality.

Memory OptimizationQA testingUnity
0 likes · 20 min read
Memory Optimization Techniques for Mobile Games
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Sep 2, 2022 · Game Development

Designing High‑Coverage Test Cases for UI‑Intensive Games from a Player Perspective

This article presents a comprehensive methodology for creating high‑coverage test cases for UI‑driven games, covering evaluation criteria, user‑centric design steps, entry‑point analysis, UI element partitioning, static and dynamic checks, business‑flow testing, data‑storage validation, and additional considerations such as network conditions, compatibility, performance, and UX.

CoverageUI Designgame testing
0 likes · 18 min read
Designing High‑Coverage Test Cases for UI‑Intensive Games from a Player Perspective
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Jul 29, 2022 · Artificial Intelligence

AI‑Powered Compatibility Testing for Mobile Games: Platform Design, Scene Traversal, and Anomaly Detection

This article describes an AI‑driven mobile game compatibility testing framework that combines a cloud device farm, a Poco‑based scene‑traversal module with reinforcement‑learning click strategies, and a computer‑vision anomaly detection model enhanced by data‑augmentation techniques to identify UI defects across diverse devices and game scenarios.

AIAnomaly DetectionComputer Vision
0 likes · 14 min read
AI‑Powered Compatibility Testing for Mobile Games: Platform Design, Scene Traversal, and Anomaly Detection
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
May 7, 2022 · Game Development

Weak Network Testing for Mobile Games: Principles, Key Parameters, Common Issues, and Tools

This article explains why weak‑network testing is essential for mobile games, defines the key network parameters such as bandwidth, packet loss, latency and jitter, illustrates typical problems caused by poor connectivity, and introduces practical testing methods and tools like NetFree.

NetFreegame testingmobile games
0 likes · 8 min read
Weak Network Testing for Mobile Games: Principles, Key Parameters, Common Issues, and Tools
Efficient Ops
Efficient Ops
May 24, 2018 · Operations

How ELK Transforms Mobile Game Log Monitoring: A Step‑by‑Step Guide

This article explains how the ELK stack (Elasticsearch, Logstash, Kibana) and Heka can be quickly integrated into mobile games to collect, store, analyze, and alert on log data, improving operational efficiency, troubleshooting speed, and overall service reliability.

AIOpsELKHeka
0 likes · 7 min read
How ELK Transforms Mobile Game Log Monitoring: A Step‑by‑Step Guide
360 Zhihui Cloud Developer
360 Zhihui Cloud Developer
May 11, 2017 · Operations

How Heka + ELK Supercharges Mobile Game Log Management

Discover how integrating Heka with the ELK stack—Elasticsearch, Logstash, and Kibana—enables mobile game developers to efficiently collect, store, analyze, and visualize logs, offering rapid troubleshooting, automated alerts, and scalable AIOps capabilities that boost operational responsiveness and game performance.

AIOpsELKHeka
0 likes · 9 min read
How Heka + ELK Supercharges Mobile Game Log Management
Efficient Ops
Efficient Ops
Aug 29, 2016 · Information Security

How Tencent Secures Mobile Games: Inside Their Anti‑Cheat Architecture

This article details Tencent's comprehensive game security approach, covering common threats like cheats and malware, the value and cost of security systems, architectural design, core protection modules, operational results, and the company's external security services for game developers.

Tencentanti-cheatgame security
0 likes · 18 min read
How Tencent Secures Mobile Games: Inside Their Anti‑Cheat Architecture