Rare Earth Juejin Tech Community
Oct 5, 2024 · Frontend Development
Building a Three.js Hero Section with Environment Maps, PMREMGenerator, and Post‑Processing Effects
This article walks through building a Three.js hero section by setting up a basic scene, loading a GLTF model, applying environment maps with PMREMGenerator, adding bloom post‑processing, and animating the envMap rotation to create a dynamic, visually striking 3D header.
3DHero SectionPMREMGenerator
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