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Rare Earth Juejin Tech Community
Rare Earth Juejin Tech Community
Oct 5, 2023 · Game Development

Implementing a Mid‑Autumn Festival Dice Game with Three.js and cannon‑es

This tutorial explains how to create an interactive Mid‑Autumn Festival dice‑game using Three.js for 3D rendering, cannon‑es for physics simulation, glTF/glb model loading, heightfield collision handling, and JavaScript logic to determine game results.

Game developmentThree.jsWebGL
0 likes · 11 min read
Implementing a Mid‑Autumn Festival Dice Game with Three.js and cannon‑es
ByteFE
ByteFE
Jul 19, 2023 · Frontend Development

Using WebAssembly for Efficient 3D Model Decoding in Web Applications

This article explains how WebAssembly is used to decode glTF 3D models compressed with Draco and Meshopt algorithms in Porsche's live gift system, detailing the decoding framework, implementation, and performance benefits and user experience.

3D model decodingDracoWebAssembly
0 likes · 18 min read
Using WebAssembly for Efficient 3D Model Decoding in Web Applications
vivo Internet Technology
vivo Internet Technology
Jul 12, 2023 · Frontend Development

Building an Immersive Web 3D Exhibition Hall with Three.js and Blender

The article shows how the vivo front‑end team built a lightweight, mobile‑friendly 3D exhibition hall for the Game Festival by modeling in Blender, exporting GLB files, and using Three.js to set up the scene, lighting, shadows, joystick navigation, collision detection, and performance optimizations such as texture baking and model compression.

3D modelingBlenderThree.js
0 likes · 21 min read
Building an Immersive Web 3D Exhibition Hall with Three.js and Blender
Bilibili Tech
Bilibili Tech
Jul 19, 2022 · Game Development

BVA: A GLTF‑Based Chinese‑Localized 3D Avatar Format and Unity SDK

The BVA format is a Chinese‑localized, glTF‑based 3D avatar standard and open‑source Unity SDK that unifies avatar specifications, adds facial‑capture and extensible features, supports scene export, multithreaded and on‑demand loading, and works across Unity, WebGL, Maya, Blender and other platforms.

3D file formatBVAGame development
0 likes · 12 min read
BVA: A GLTF‑Based Chinese‑Localized 3D Avatar Format and Unity SDK