Efficient Ops
Jul 10, 2016 · Operations
How We Cut Game Server Downtime from 1.5 Hours to 0.3 Hours
This article details how a Tencent game operations team reduced a major online game's scheduled maintenance window from 1.5 hours to just 0.3 hours by redesigning the checklist, separating pre‑ and post‑maintenance tasks, and switching to a rename‑based update method across thousands of servers.
downtime reductiongame serverlinux
0 likes · 10 min read