ByteFE
Jun 8, 2022 · Frontend Development
Understanding Distance Fields for Triangles, Regular Polygons, and Ellipses in WebGL
This article explains how to construct signed distance fields for triangles, regular polygons and ellipses using GLSL shaders in WebGL, covering the mathematical definitions, interior‑exterior detection, code implementations, and techniques for repeating patterns to create complex procedural graphics.
Distance FieldsGLSLProcedural Graphics
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