Real-Time Anti-Cheat Streaming System Based on Flink: Architecture, Challenges, and Solutions
The article details a Flink‑based real‑time anti‑cheat streaming architecture that combines tumbling, sliding and session windows with early triggers, batch state updates cached in memory, coarse‑grained key reduction, and YAML‑driven strategy configuration to deliver millisecond‑level detection, seamless integration with ClickHouse, Hive, Redis and message queues, and self‑service analytics, achieving high throughput, low latency, and robust stability for large‑scale risk control.