How Generative AI Transformed a Summer Event Design: A Step‑by‑Step Case Study
This article details how a summer activity was conceived, visualized, and executed by integrating generative AI tools across three phases—early exploration, visual implementation, and extension—showcasing the workflow, design decisions, and efficiency gains achieved through AI‑assisted creation.
Preface
With the rapid rise of generative AI tools such as Wenxin Yiyan, ChatGPT, Midjourney, and Stable Diffusion, designers can quickly generate creative content by inputting prompts, images, and information, dramatically improving efficiency and diversifying designs for large‑scale activities.
Stage 1: Early Exploration
The summer activity aimed to satisfy students' travel and entertainment needs while using gamified operations to attract new users, increase activity, and boost DAU peaks. AI was employed in gameplay proposal, core IP setting, concept poster creation, and brand building to inspire concepts and accelerate implementation.
Gameplay Proposal
Using keywords like “summer,” “fun,” “parkour,” and “amusement park,” AI generated page mock‑ups that led to the selection of parkour as the main gameplay and “walk‑to‑earn” as a side mechanic.
Core IP Setting
Brainstorming produced dozens of animal ideas; AI‑generated images helped visualize options, and a corgi was chosen as the main IP after rapid visual comparison.
Concept Poster Setting
Five Chinese cities (Beijing, Xinjiang, Chongqing, Yunnan, Hainan) were selected as game backgrounds. AI generated city‑specific concept posters by combining regional keywords with visual composition.
Brand Building
AI generated slogans and graphic elements (stars, flowers) that were refined into the activity’s logo and auxiliary graphics, enriching the brand’s visual identity.
Stage 1 Summary
AI tools provided textual concepts, visual atmosphere, and rapid prototyping, enabling the team to establish a complete world view—character, setting, and activity—in a highly efficient manner.
Stage 2: Visual Implementation
After exploration, the activity entered visual implementation. Players control the IP to collect red packets across cities, unlocking new locations and a final “super‑large” reward.
Single‑Element Visuals
AI generated icons and city‑specific 2D elements (e.g., lanterns, dumplings) that were refined and integrated to keep asset size low while maintaining visual appeal.
Complete Scene Visuals
Complex visuals combined multiple AI‑generated images with activity elements for prize designs and resource‑slot entrances, creating cohesive and attractive scenes.
Reward Design
AI‑assisted postcard and wallpaper designs layered information, IP, and AI‑generated backgrounds, producing collectible prizes and themed phone wallpapers.
Resource Slot Entrance
AI‑generated splash screens and UI elements were blended with IP and reward graphics, ensuring a compelling entry point for users.
Stage 2 Summary
AI accelerated both single‑element and full‑scene creation, reducing design time while preserving quality and consistency across the activity.
Stage 3: Extension
AI‑generated assets were integrated into the MEUX component library, enabling team members to reuse them across various pages, further improving efficiency and visual consistency.
Conclusion
The project successfully delivered a multi‑city summer activity with over a hundred pages and assets, demonstrating how generative AI can boost design productivity while still requiring human creativity for strategic decisions and 3D realism.
Baidu MEUX
MEUX, Baidu Mobile Ecosystem UX Design Center, handling end-to-end experience design for user and commercial products in Baidu's mobile ecosystem. Send resumes to [email protected]
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