Defining Software Architecture: Insights from Grady Booch, James Rumbaugh, and Ivar Jacobson
Software architecture is described as a set of critical decisions about system organization, including the selection of components, their interfaces, and collaborative behavior, and as a compositional style that progressively assembles these elements into larger subsystems, a definition comprehensively presented by Booch, Rumbaugh, and Jacobson in the UML User Guide.
For the definition of software architecture, everyone's understanding differs. I personally think that the definitions given by Grady Booch , James Rumbaugh , and Ivar Jacobson in the The Unified Modeling Language user guide are relatively comprehensive:
Architecture is a set of important decisions about how a software system is organized; it is the selection of system components, component interfaces, and the ways these elements collaborate; it is a compositional method that gradually combines these structural and behavioral elements into larger subsystems; it is also a construction style that, under its guidance, organizes these elements, interfaces, and collaborations.
Art of Distributed System Architecture Design
Introductions to large-scale distributed system architectures; insights and knowledge sharing on large-scale internet system architecture; front-end web architecture overviews; practical tips and experiences with PHP, JavaScript, Erlang, C/C++ and other languages in large-scale internet system development.
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